All work, all play: the art of videogame writing | New Statesman
Remedy Creating an Amalgam of Video Game and TV with Quantum Break | Segment Next
Writing video games: can narrative be as important as gameplay? | The Guardian
“Story in a game is like story in a porn movie: it’s expected to be there, but it’s not that important.” John Carmack, founder of ID Software and creator of Doom and Quake, said that back in 2003, and for many games designers it still rings true.
Gaming since text based games on a computer using a cassette tape for a hard drive.Started on consoles with intellivision still fun for simple games. Into motorcycles, pinball, card games, rpgs and other dumb stuff.
Oxford University Press writes: When playing video games, do you play better with the sound on or off? Every gamer may have an opinion, but what has research shown? Read Full Story @Oxford University Press Author: Siu-Lan Tan
I’ve been working in games journalism in some capacity over the last 7 years, things just got really serious over the last 3. If there has been anything that I’ve seen that is absolutely absurd in this industry, it is a little thing known as [...]